((top)) | Crossyroad Gitlab
This paper explores the end-to-end development lifecycle of a web-based 3D clone of the mobile game Crossy Road . While the gameplay mechanics focus on real-time 3D rendering and collision detection, the primary focus of this study is the underlying infrastructure provided by GitLab. We examine the implementation of a CI/CD pipeline for a JavaScript/Three.js application, the utilization of GitLab Pages for static deployment, and the workflow management capabilities of GitLab Issues and Merge Requests. The project demonstrates how a single platform can unify source control, quality assurance, and deployment for interactive entertainment software.
Future iterations of the project will investigate: crossyroad gitlab
Have you built a Crossy Road-style game on GitLab? Share your repo or CI/CD tricks in the comments below! This paper explores the end-to-end development lifecycle of