Combat Extended Run And Gun Jun 2026
Would you like a (e.g., Run and Gun vs centipedes, or tribal kiting with shotguns)?
In the world of Combat Extended,
| Weapon Class | Effectiveness | Notes | |--------------|---------------|-------| | | High | Best for kiting – low move penalty, decent CQB accuracy. | | Assault Rifles | Medium | Usable, but better to burst then move. | | Shotguns | Medium-High | Short range, high stopping power – great for hit-and-run. | | LMGs / SAWs | Low | Heavy, long aim time – not recommended while moving. | | Sniper Rifles | Very Low | Almost useless on the move. | | Melee | N/A | Already run-and-hit. | combat extended run and gun
💡 Use walk when trading shots, sprint only to escape or close distance. Would you like a (e