Slim Dx Version 4.0 13.43 -
// Draw a sprite var sprite = new Vertex[4] { new Vertex(new Vector3(-0.5f, -0.5f, 0), new Vector2(0, 1)), new Vertex(new Vector3(0.5f, -0.5f, 0), new Vector2(1, 1)), new Vertex(new Vector3(0.5f, 0.5f, 0), new Vector2(1, 0)), new Vertex(new Vector3(-0.5f, 0.5f, 0), new Vector2(0, 0)), };
Released around March 2013, version is a specific build of the SlimDX Runtime. Target Framework : It is built for .NET Framework 4.0. slim dx version 4.0 13.43
SlimDX Version 4.0.13.43: A Guide to the Legacy DirectX Wrapper // Draw a sprite var sprite = new
Device.CreateWithSwapChain(GraphicsAdapter.Default, DeviceCreationFlags.None, desc, out _device, out _swapChain); new Vertex(new Vector3(0.5f
: Includes a specialized math library tailored for 3D graphics. Understanding Version 4.0.13.43
Here's a useful piece of code to get you started: