Developing mods for the UMod framework involves creating a mod file that contains the mod data, including code, assets, and configuration files. Mod developers can use the UMod API to interact with the game and create custom mods. The framework provides a range of tools and resources to help developers create high-quality mods.
[Info("MyPlugin", "Author", "1.0.0")] [Description("Does something cool")] class MyPlugin : RustPlugin umod framework