Rough Animation _top_
Focusing on roughs first prevents "stiff" animation. If an artist spends hours detailing a single frame only to realize the timing is off, they may be reluctant to fix it. By keeping things rough, an animator can iterate rapidly, ensuring the physics of a "splash" or the comedic timing of a facial expression are perfect before committing to final lines.
"Leo," the figure rasps, its voice a dry scratch of pencil on paper. "You left us. You left me." rough animation
Rough animation is typically characterized by: Focusing on roughs first prevents "stiff" animation