Vray Flakes (EXTENDED - VERSION)

For standard automotive projects, migrate to VRayCarPaintMtl for better workflow integration. Reserve standalone VRayFlakesMtl for custom effects where specific flake manipulation is required.

The shader operates by generating a layer of virtual flakes across the surface of the geometry. Unlike a standard VRayBRDF, the Flakes material does not necessarily behave as a physically accurate layering system by default; rather, it focuses on the specific optical properties of metallic flakes. vray flakes

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