Most of the time, it’s boring. A thousand interrupts per second. Tick. Move. Tick. Redirect. Core 0 gets the keyboard. Core 2 gets the SSD. Core 5 gets the GPU.
Instead of forcing users to write raw GLSL/HLSL for simple effects, the irrt driver will now support defined in XML or code.
Or, if you're looking for a more lighthearted take, here's a funny post: