Most of the time, it’s boring. A thousand interrupts per second. Tick. Move. Tick. Redirect. Core 0 gets the keyboard. Core 2 gets the SSD. Core 5 gets the GPU.

Instead of forcing users to write raw GLSL/HLSL for simple effects, the irrt driver will now support defined in XML or code.

Or, if you're looking for a more lighthearted take, here's a funny post:

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