Optimized for the web. Built for the community. Featuring full shader support via WebGL, custom capes, and the seamless multiplayer you’ve come to expect.
✅ New blocks & items (crafters, tuff bricks, trial spawners, etc.) ✅ Breeze and bogged mobs ✅ Mace weapon with unique jump-attack mechanics ✅ Trial chambers generation ✅ Fully playable singleplayer and multiplayer (via custom servers)
Drop a comment if you’ve tried the 1.21 version — what’s your favorite new feature? ⚔️🧪
Optimized for the web. Built for the community. Featuring full shader support via WebGL, custom capes, and the seamless multiplayer you’ve come to expect.
✅ New blocks & items (crafters, tuff bricks, trial spawners, etc.) ✅ Breeze and bogged mobs ✅ Mace weapon with unique jump-attack mechanics ✅ Trial chambers generation ✅ Fully playable singleplayer and multiplayer (via custom servers)
Drop a comment if you’ve tried the 1.21 version — what’s your favorite new feature? ⚔️🧪
ODIHR offers access to a variety of its useful resources and tools to support legal reforms in OSCE participating States. These include three types of documents - legal reviews of draft and existing national legislation, assessments of legislative processes within individual participating States and legislative guidelines providing good practice examples in their respective areas of specialization
This assistance is designed to ensure the quality and effectiveness of laws related to the human dimension.
You can find out more from the LSU factsheet: