| Feature Category | macOS Support | |----------------|---------------| | | Full polygon, volume modeling, parametric primitives | | Mograph | Cloners, Effectors, Fields, Plain, Random, Shader Effectors | | Simulation | Soft body, rigid body, cloth, pyro (fire/smoke), rope, balloons | | Rendering Engines | Redshift (GPU + CPU), ProRender (Metal accelerated), Standard, Physical | | Scene Nodes | Full node-based core workflow | | Forces & Particles | Complete particle system (including new unified particle system from 2024) | | BPU (BodyPaint 3D) | Full 3D painting with layers, projection painting | | Exchange formats | Alembic, USD, FBX, OBJ, STL, Collada, ABC, glTF, etc. |