Directx User Runtime June 2010 //free\\ (FULL)
This shift meant that the "End-User Runtime" web installer became largely obsolete for modern games. Developers began moving away from the D3DX utilities toward newer rendering techniques, and essential DirectX updates began arriving via Windows Update rather than standalone installers.
Despite newer DirectX versions, the June 2010 runtime is still widely required because: directx user runtime june 2010